Flutter Entertainment has reported revenue of £1
Flutter reports 33  revenue rise for Q1 2021

Flutter Entertainment has reported revenue of £1.49bn ($2.08bn) for the foremost billet of 2021, a 33% growth from the prior-year period.

The add up was mostly goaded past online player growth, with the group’s middling monthly players increasing 36% year-on-year globally to 7.7 million. Online revenue meanwhile accounted for $1.47bn of number revenue, a 42% increment from the prior-year period.

Sports revenue represented $896m of the sum revenue, with gaming revenue accounting system for $589m. The verticals had year-on-year increases of 41% and 22% respectively.

“2021 is sour to a strong start up for the group,” said Flutter chief executive director Saint Peter the Apostle Jackson. “We continued to significantly produce our worldwide player radix which inward move around drove chisel a 42% increase inward our online revenue.

“At the same time, safer gaming continues to be a paint precedency crosswise our markets with unexampled measures introduced including our Gamban partnership inwards the US and developing of the planned Affordability Triple Step inwards the UK.”

Jackson also highlighted the operator’s US figures, saying: “We believe that the quality and largeness of our offering remains a cay discriminator for FanDuel sports and the tonality driver of our leadership position. Our US business had o'er 1.6m mean(a) monthly players in Q1, meaning that it is at present twice the sizing of our Aboriginal Australian business sector and is chop-chop closure inward on our International division.”

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